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The Golden Age Of Video Games

The Golden Age Of Video Games
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This book focuses on the history of video games, consoles, and home computers from the very beginning until the mid-nineties, which started a new era in digital entertainment. The text features the most innovative games and introduces the pioneers who developed them. It offers brief analyses of the most relevant games from each time period.

An epilogue covers the events and systems that followed this golden age while the appendices include a history of handheld games and an overview of the retro-gaming scene.

Join video game industry expert Robert Dillon on this fascinating journey tracing the history of video games, consoles and home computers from their beginning in the 1940s through the mid-nineties, when some very important changes took place. Dillon explores how the definitive affirmation of IBM PCs as the standard home computer, the bankruptcy of previous home computer leader, Commodore, and the debut and rise of Sony's Playstation console marked the end of the gaming world as it was known and launched a new era in digital entertainment.

Part I of this book covers early consoles and games from the 1970s. Part II describes the video game market crash of 1983, the home computer war, the rise of Commodore and Sinclair, and the increasing success of Nintendo and Sega as the decade progressed. Part III looks at the introduction of 16 bit home computers, then on into the 1990s with the PC and the Nintendo vs Sony battle.


 Praise for The Golden Age Of Video Games

"The history of a medium is fundamental in order to understand it's grammar and language. The Golden Age offers a complete and witty journey through video game history. And if video games are becoming the most important medium of this century, it's a journey worth travelling." - Federico Fasce, CEO and Game Designer, Usustar Srl.

"A suggestive and enthralling ticket for a unique voyage down memory lane. Every video gamer can now relive precious remembrances of the games that made history or rediscover these digital gems thanks to precise and evocative descriptions." - Piermarco Rosa, Exectutive Director, Master in Video Game Design, University of Genoa.

"The Golden Age Of Video Games brings back great memories in a detailed an entertaining format. It's been a great source of insight and inspiration on the path of becoming an independent developer." - Davide Pasca, Game Developer & Founder,

Product Details

Roberto Dillon

CRC Press



Publication Date:


234 x 156 x 14 (mm)

With a foreword by Ted Dabney.

Available, usually dispatched within 3 days

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