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Media studies: advertising & society

Products In Media studies: advertising & society (Total Products 31, Showing: 1 -> 20)
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Brave new world revisited
Our Price: £8.09
In his 1932 classic dystopian novel, Brave New World, Aldous Huxley depicted a future society in thrall to science and regulated by sophisticated meth...
The demon of writing
Our Price: £25.00
A history and theory of the powers, the failures, and even the pleasures of paperwork.Since the middle of the eighteenth century, political thinkers o...

Machine learners
Our Price: £28.80
Machine learning - programming computers to learn from data - has spread across scientific disciplines, media, entertainment, and government. Medical research, autonomous vehicles, credit transaction processing, computer gaming, recommendation systems, finance, surveillance, and robotics use machine learning. Machine learning devices (sometimes und
The stuff of bits
Our Price: £25.20
An argument that the material arrangements of information -- how it is represented and interpreted -- matter significantly for our experience of information and information systems.

Representation in scientific practice revisited
Our Price: £28.80
A fresh approach to visualization practices in the sciences that considers novel forms of imaging technology and draws on recent theoretical perspectives on representation.
The aesthetic of play
Our Price: £23.40
A game designer considers the experience of play, why games have rules, and the relationship of play and narrative.

Zucked
Our Price: £15.29
This is the dramatic story of how a noted tech venture capitalist, an early mentor to Mark Zuckerberg and investor in his company, woke up to the seri...
The future
Our Price: £11.69
The future is like an unwritten book. It is not something we see in a crystal ball, or can only hope to predict, like the weather. Nick Montfort argues that the future is something to be made, not predicted. Montfort offers what he considers essential knowledge about the future, as seen in the work of writers, artists, inventors, and designers (mai

The practice of light
Our Price: £32.00
An account of Western visual technologies since the Renaissance traces a history of the increasing control of light's intrinsic excess.
The new analog
Our Price: £18.00
A meditation on what was lost-and on what is worth preserving-in the movement away from analog music and culture.Although digital media have created n...

Software studies
Our Price: £34.20
A cultural field guide to software: artists, computer scientists, designers, cultural theorists, programmers, and others define a new field of study and practice.
Tactical biopolitics
Our Price: £20.00
Scientists, scholars, and artists consider the political significance of recent advances in the biological sciences.

Advertising
Our Price: £7.19
How advertising works is not a question that has a simple answer. Advertising is a diverse entity and different campaigns work (or fail to work) in a ...
20th century travel
Our Price: £13.50
Over the course of the twentieth century, travel experienced an unprecedented boom. As ocean liners broke speed records, aerodynamic trains roared dow...

Sensible politics
Our Price: £32.00
The interaction of politics and the visual in the activities of nongovernmental activists.Political acts are encoded in medial forms-punch holes on a ...
Digital performance
Our Price: £28.80
The historical roots, key practitioners, and artistic, theoretical, and technological trends in the incorporation of new media into the performing arts.

Literary gaming
Our Price: £25.20
A new analytical framework for understanding literary videogames, the literary-ludic spectrum, illustrated by close readings of selected works.
Updating to remain the same
Our Price: £14.39
New media - we are told - exist at the bleeding edge of obsolescence. We thus forever try to catch up, updating to remain the same. Meanwhile, analytic, creative, and commercial efforts focus exclusively on the next big thing: figuring out what will spread and who will spread it the fastest. But what do we miss in this constant push to the future?

The book
Our Price: £11.69
The book as object, as content, as idea, as interface.What is the book in a digital age? Is it a physical object containing pages encased in covers? I...
The fabric of interface
Our Price: £22.50
This title traces the genealogy of our physical interaction with mobile devices back to textile and needlecraft culture. For many of our interactions with digital media, we do not sit at a keyboard but hold a mobile device in our hands. We turn and tilt and stroke and tap, and through these physical interactions with an object we make things: image